dr. ing. S.C.J. (Sander) Bakkes
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Faculty of Science
IVI
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POSTBUS
94323
1090 GH Amsterdam
Room number: C3.137
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S.C.J.Bakkes@uva.nl
T: 0205257569
2014
- C.T. Tan, S. Bakkes & Y. Pisan (2014). Inferring Player Experiences Using Facial Expressions Analysis. In K. Blackmore, K. Nesbitt & S.P. Smith (Eds.), IE2014: proceedings of the 10th Australian Conference on Interactive Entertainment: 2-3 December 2014: The University of Newcastle, Callaghan, Australia. New York: ACM.[go to publisher's site]
- C.T. Tan, S.C.J. Bakkes & Y. Pisan (2014). Correlation between Facial Expressions and the Game Experience Questionnaire. In ICEC 2014, the IFIP International Conference on Entertainment Computing.
- S. Bakkes & S. Whiteson (2014). Design Criteria for Challenge Balancing of Personalised Game Spaces. In T. Barnes & I. Bogost (Eds.), Proceedings of the 9th International Conference on the Foundations of Digital Games. Society for the Advancement of the Science of Digital Games.[go to publisher's site]
- S. Bakkes & S. Whiteson (2014). Towards Challenge Balancing for Personalised Game Spaces. In Proceedings of Workshops Colocated with the 9th International Conference on the Foundations of Digital Games. Society for the Advancement of the Science of Digital Games.[go to publisher's site]
- P.M. Blom, S. Bakkes, C.T. Tan, S. Whiteson, D. Roijers, R. Valenti & T. Gevers (2014). Towards Personalised Gaming via Facial Expression Recognition. In I. Horswill & A. Jhala (Eds.), Proceedings of the Tenth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE 2014) (pp. 30-36). Palo Alto, California: AAAI Press.[go to publisher's site]
- S. Bakkes, S. Whiteson, G. Li, G.V. Vişniuc, E. Charitos, N. Heijne & A. Swellengrebel (2014). Challenge Balancing for Personalised Game Spaces. In 2014 IEEE Games Media Entertainment (GEM): 22-24 Oct. 2014 (pp. 10). [Piscataway, NJ]: IEEE.[go to publisher's site]
- A. Rietveld, S. Bakkes & D. Roijers (2014). Circuit-Adaptive Challenge Balancing in Racing Games. In 2014 IEEE Games Media Entertainment (GEM): 22-24 Oct. 2014 (pp. 14). [Piscataway, NJ]: IEEE.[go to publisher's site]
- I. Becht & S. Bakkes (2014). meIRL-BC: Predicting Player Positions in Video Games. In T. Barnes & I. Bogost (Eds.), Proceedings of the 9th International Conference on the Foundations of Digital Games. Society for the Advancement of the Science of Digital Games.[go to publisher's site]
- P.M. Blom, S.C.J. Bakkes & D.M. Roijers (2014). Using Facial Expressions for Personalised Gaming. In Proceedings of the 26th Belgium-Netherlands Artificial Intelligence Conference Vol. 26. BNAIC.[go to publisher's site]
2012
- S. Bakkes, C.T. Tan & Y. Pisan (2012). Personalised gaming. Journal: Creative Technologies, 3.[go to publisher's site]
2011
- S. Bakkes, R. Morsch & B. Krose (2011). Telemonitoring for independently living elderly: inventory of needs & requirements. In J. Maitland, J.C. Augusto & B. Caulfield (Eds.), Proceedings of the Pervasive Health 2011 conference (pp. 152-159).
- T. van Oosterhout, S. Bakkes & B. Krose (2011). Head detection in stereo data for people counting and segmentation. In L. Mestetskiy & J. Braz (Eds.), Proceedings of 6th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Application (VISIGRAPP 2011) (pp. 620-625).
- M. Kanis, S. Alizadeh, J. Groen, M. Khalili, S. Robben, S.C.J. Bakkes & B.J.A. Kröse (2011). Ambient monitoring from an elderly-centred design perspective: what, who and how. Lecture Notes in Computer Science, 7040, 330-334. doi: 10.1007/978-3-642-25167-2_45
- S. Alizadeh, S.C.J. Bakkes, M. Kanis, M. Rijken & B.J.A. Kröse (2011). Telemonitoring for assisted living residences: the medical specialists' view. In M. Jordanova & F. Lievens (Eds.), Proceedings of the Med-e-Tel 2011; The International eHealth, Telemedicine and Health ICT Forum for Educational, Networking and Business (pp. 75-78).
- B. Gacem, R. Vergouw, H. Verbiest, E. Cicek, T. van Oosterhout, B. Krose & S. Bakkes (2011). Gesture recognition for an exergame prototype. In Proceedings of the BNAIC 2011, the 23rd Benelux Conference on Artificial Intelligence (pp. 457-458). Ghent, Belgium.
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